For more information, please see the
CodePlex project page and the
Getting Started guide.The Command type exposes the following members.
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Methods
Name | Description | |
---|---|---|
![]() | CleanUI |
Append the Clean UI command to an existing Command object
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![]() | ClearAllDevices |
Append the Clear All Devices command to an existing Command object
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![]() | ClearChanges |
Append the Clear Changes command to an existing Command object
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![]() | CreateDirectory |
Append the Create Directory command to an existing Command object
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![]() | DeleteFile |
Append the Delete File command to an existing Command object
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![]() | DrawCircle |
Append the Draw Circle command to an existing Command object
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![]() | DrawDottedLine |
Append the Draw Dotted Line command to an existing Command object
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![]() | DrawFillWindow |
Append the Draw Fill Window command to an existing Command object
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![]() | DrawImage |
Append the Draw Image command to an existing Command object
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![]() | DrawInverseRectangle |
Append the Draw Inverse Rectangle command to an existing Command object
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![]() | DrawLine |
Append the Draw Line command to an existing Command object
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![]() | DrawPixel |
Append the Draw Pixel command to an existing Command object
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![]() | DrawRectangle |
Append the Draw Rectangle command to an existing Command object
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![]() | DrawText |
Append the Draw Text command to an existing Command object
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![]() | EnableTopLine |
Append the Enable Top Line command to an existing Command object
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![]() | ![]() | (Inherited from ![]() |
![]() | ![]() | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from ![]() |
![]() | GetDeviceName |
Append the Get Device Name command to an existing Command object
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![]() | GetFirwmareVersion |
Append the Get Firmware Version command to an existing Command object
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![]() | ![]() | Serves as a hash function for a particular type. (Inherited from ![]() |
![]() | GetModeName |
Append the Get Mode Name command to an existing Command object
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![]() | ![]() | Gets the (Inherited from ![]() ![]() |
![]() | GetTypeMode |
Append the Get Type/Mode command to an existing Command object
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![]() | Initialize(CommandType) |
Start a new command of a specific type
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![]() | Initialize(CommandType, UInt16, Int32) |
Start a new command of a speicifc type with a global and/or local buffer on the EV3 brick
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![]() | IsBrickButtonPressed |
Add the Is Brick Pressed command to an existing Command object
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![]() | ![]() | Creates a shallow copy of the current (Inherited from ![]() ![]() |
![]() | PlaySound |
Append the Play Sound command to an existing Command object
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![]() | PlayTone |
Append the Play Tone command to an existing Command object
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![]() | ReadyPercent |
Append the Ready Percent command to an existing Command object
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![]() | ReadyRaw |
Append the Ready Raw command to an existing Command object
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![]() | ReadySI |
Append the Ready SI command to an existing Command object
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![]() | SelectFont |
Append the Select Font command to an existing Command object
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![]() | SendCommandAsync |
End and send a Command to the EV3 brick.
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![]() | SetLedPattern |
Append the Set LED Pattern command to an existing Command object
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![]() | SetMotorPolarity |
Append the Set Polarity command to an existing Command object
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![]() | StartMotor |
Start the motor(s) based on previous commands
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![]() | StepMotorAtPower(OutputPort, Int32, UInt32, Boolean) |
Step the motor connected to the specified port or ports at the specified power for the specified number of steps.
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![]() | StepMotorAtPower(OutputPort, Int32, UInt32, UInt32, UInt32, Boolean) |
Step the motor connected to the specified port or ports at the specified power for the specified number of steps.
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![]() | StepMotorAtSpeed(OutputPort, Int32, UInt32, Boolean) |
Step the motor connected to the specified port or ports at the specified speed for the specified number of steps.
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![]() | StepMotorAtSpeed(OutputPort, Int32, UInt32, UInt32, UInt32, Boolean) |
Step the motor connected to the specified port or ports at the specified speed for the specified number of steps.
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![]() | StepMotorSync |
Synchronize stepping of motors.
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![]() | StopMotor |
Append the Stop Motor command to an existing Command object
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![]() | TimeMotorSync |
Synchronize timing of motors.
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![]() | ![]() | Returns a string that represents the current object. (Inherited from ![]() |
![]() | TurnMotorAtPower |
Turns the specified motor at the specified power
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![]() | TurnMotorAtPowerForTime(OutputPort, Int32, UInt32, Boolean) |
Turn the motor connected to the specified port or ports at the specified power for the specified times.
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![]() | TurnMotorAtPowerForTime(OutputPort, Int32, UInt32, UInt32, UInt32, Boolean) |
Turn the motor connected to the specified port or ports at the specified power for the specified times.
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![]() | TurnMotorAtSpeed |
Turn the specified motor at the specified speed.
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![]() | TurnMotorAtSpeedForTime(OutputPort, Int32, UInt32, Boolean) |
Turn the motor connected to the specified port or ports at the specified speed for the specified times.
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![]() | TurnMotorAtSpeedForTime(OutputPort, Int32, UInt32, UInt32, UInt32, Boolean) |
Turn the motor connected to the specified port or ports at the specified speed for the specified times.
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![]() | UpdateUI |
Append the Update UI command to an existing Command object
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See Also